Enchantment â Aura
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
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Once the creature is returned to the battlefield, Animate Dead canâ€™t be attached to anything other than it (unless Animate Dead somehow manages to put a different creature onto the battlefield). Attempting to move Animate Dead to another creature wonâ€™t work.
If the creature put onto the battlefield has protection from blackâ€”or if the creature canâ€™t legally be enchanted by Animate Dead for another reasonâ€”Animate Dead wonâ€™t be able to attach to it. It will be put into the graveyard as a state-based action, causing its delayed triggered ability to trigger. When the trigger resolves, if the creatureâ€™s still on the battlefield, its controller will sacrifice it.
If Animate Dead isnâ€™t on the battlefield as its triggered ability resolves, none of its effects happen. The creature card wonâ€™t be returned to the battlefield.
Animate Dead is an Aura, albeit with an unusual enchant ability. You target a creature card in a graveyard when you cast it. It enters the battlefield attached to that card. Then it returns that card to the battlefield, and attaches itself to the card again (since the card is a new object on the battlefield). Animate Dead itself never moves into a graveyard during this process.
Abilities such as shroud and protection function only on the battlefield unless otherwise specified. A creature card with shroud may be targeted by Animate Dead, and Animate Dead will become attached to the creature that enters the battlefield.
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