Enchantment


At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

ILLUSTRATED BY

Raymond Swanland

VALUE

-

DAILY

-

WEEKLY

-

MONTHLY

-

Standard

not legal

Modern

legal

Pauper

not legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

EXPORT CARD

COPY-PASTEABLE