Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
The number of targets you choose for Comet Storm is one more than the number of times itâ€™s kicked. First you declare how many times youâ€™re going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times youâ€™ll kick the spell and the time you choose the targets.
For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and youâ€™re kicking the spell twice. Youâ€™ll pay a mana cost of , plus a kicker cost of , plus another kicker cost of , for a total of .
Each target you choose must be different.
As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
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