Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
You canâ€™t pay a kicker cost more than once.
To determine a spellâ€™s total cost, start with the mana cost (or an alternative cost if another cardâ€™s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
Some instant or sorcery spells require alternative or additional targets if theyâ€™re kicked. You ignore these targeting requirements if those spells arenâ€™t kicked, and you canâ€™t kick those spells unless you can choose the appropriate targets. On the other hand, you can kick a permanent spell even if you wonâ€™t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
Kicker represents an optional additional cost that you may choose to pay as you cast the spell. A spell cast with that additional cost paid is â€œkicked.â€
If you put a permanent with a kicker ability onto the battlefield without casting it, you canâ€™t kick it.
If you copy a kicked spell, the copy is also kicked. If a card or token enters the battlefield as a copy of a permanent thatâ€™s already on the battlefield, the new permanent isnâ€™t kicked, even if the original was.
If the target nonland permanent is an illegal target by the time Into the Roil tries to resolve, the spell doesnâ€™t resolve. You donâ€™t draw a card if it was kicked.
An ability that triggers when a player casts a kicked spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
If the targeted permanent is an illegal target by the time Into the Roil resolves, the entire spell doesnâ€™t resolve. You donâ€™t draw a card.
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