Legendary Creature â Zombie Elemental
Whenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
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The counters that remain on Skullbriar as it changes zones arenâ€™t â€œplacedâ€ on Skullbriar. Effects like Doubling Seasonâ€™s and Melira, Sylvok Outcastâ€™s wonâ€™t affect those counters.
Skullbriarâ€™s last ability only works if it has that ability in the zone itâ€™s moving from. For example, with Yixlid Jailer (â€œCards in graveyards lose all abilitiesâ€) on the battlefield, a Skullbriar with a counter on it in a graveyard loses that counter when itâ€™s put onto the battlefield. Conversely, that Skullbriar moving from the graveyard to the battlefield would retain that counter if Humility (â€œAll creatures lose all abilities and are 1/1â€) were on the battlefield; if Skullbriar then left the battlefield with Humility still on the battlefield, it would lose the counter.
Skullbriar will get one +1/+1 counter each time it deals combat damage to a player (including you if its combat damage gets redirected), regardless of how much damage is dealt.
Skullbriar retains all counters, not just +1/+1 counters.
If a card becomes a copy of Skullbriar, counters will remain on that card when it leaves the battlefield (unless it goes to your hand or library). Once it does so, it stops being a copy of Skullbriar, so those counters will cease to exist when that card next changes zones.
Effects that last â€œfor as long as that creature has a [kind of] counter on it,â€ such as Aven Mimeomancerâ€™s, stop applying to Skullbriar once it leaves the battlefield. Even though Skullbriar retains the counters, it becomes a new object with no relation to its last existence in its previous zone.
Counters that adjust power and/or toughness affect Skullbriarâ€™s power and/or toughness in zones other than the battlefield. For example, a Skullbriar in the command zone with a +1/+1 counter on it will be 2/2.
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