Creature â Horror
As Sewer Nemesis enters the battlefield, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
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If the chosen player leaves the game, Sewer Nemesisâ€™s power and toughness each become 0. Unless another effect is raising its toughness above 0, it will be put into its ownerâ€™s graveyard as a state-based action.
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