At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
: Pyrohemia deals 1 damage to each creature and each player.
Note that â€œuntil end of turnâ€ effects wear off after â€œat the beginning of the end stepâ€ triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
This is the timeshifted version of Pestilence.
Each activation is considered a new damage effect. An activation can only be 1 point of damage.
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