Creature â Human Soldier
Council's dilemma â€” When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.2/2
You must vote for one of the available options. You canâ€™t abstain.
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a councilâ€™s dilemma card adds to the ultimate effect.
The effects of each councilâ€™s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
Players canâ€™t do anything between voting and finishing the resolution of the spell or ability that included the vote.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
If a creature with an enters-the-battlefield councilâ€™s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even thoughâ€”or perhaps especially becauseâ€”those votes wonâ€™t generate an effect.
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
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