Legendary Creature â Spirit Cleric
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
You choose which player or planeswalker the Angel token is attacking. It doesnâ€™t have to be attacking the same player or planeswalker that Geist of Saint Traft is attacking.
If you create more than one Angel token (most likely due to Doubling Season), both are exiled at end of combat. On the other hand, if something else becomes a copy of the Angel token, the copy isnâ€™t exiled.
Any effects that say that the Angel canâ€™t attack (such as that of Propaganda) affect only the declaration of attackers. They wonâ€™t stop the Angel token from entering the battlefield attacking.
Although the Angel is an attacking creature, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks wonâ€™t trigger when it enters the battlefield attacking.
You declare which player or planeswalker the token is attacking as you put it onto the battlefield. It doesnâ€™t have to be the same player or planeswalker Geist of Saint Traft is attacking.
Although the token is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
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