Creature â Human Knight
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
Knight of Malice gets +1/+0 as long as any player controls a white permanent.
Knight of Malice only gets +1/+0 if any player controls a white permanent, no matter how many white permanents players control.
If an effect says that a creature loses hexproof or can be targeted as though it didnâ€™t have hexproof, this applies to hexproof from white as well.
â€œHexproof from [quality]â€ is a variant of the hexproof ability. â€œHexproof from whiteâ€ means â€œThis permanent canâ€™t be the target of white spells your opponents control or abilities of white sources your opponents control.â€