Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more â€”
â€¢ Creatures target player controls gain trample until end of turn.
â€¢ Savage Alliance deals 2 damage to target creature.
â€¢ Savage Alliance deals 1 damage to each creature target opponent controls.
Johann Bodin INTERVIEW
You choose all of your modes at once. You canâ€™t wait to perform one modeâ€™s actions and then decide to choose more modes.
You canâ€™t choose any one mode multiple times.
When determining how much damage a creature with trample may assign to the player or planeswalker itâ€™s attacking, take into account damage that has already been dealt to the blocking creatures. For example, a 4/4 creature with trample blocked by a 4/4 creature with 2 damage marked on it may assign 2 damage to that creature and 2 damage to the defending player.
If you choose the second and third modes, and the targeted creature is controlled by the targeted opponent, that creature will take 2 plus 1 damage for a total of 3 damage. An ability that triggers whenever that creature is dealt damage will trigger twice.
If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each modeâ€™s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell wonâ€™t resolve.
If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
Additional costs donâ€™t affect a spellâ€™s converted mana cost.