Sorcery // Sorcery


All creatures get -2/-2 until end of turn.
//
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Each opponent chooses a creature they control. You gain control of those creatures.

ILLUSTRATED BY

Greg Opalinski

VALUE

-

DAILY

-

WEEKLY

-

MONTHLY

-

Standard

not legal

Modern

legal

Pauper

not legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

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