Sorcery // Sorcery


Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
//
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

ILLUSTRATED BY

Winona Nelson

VALUE

-

DAILY

-

WEEKLY

-

MONTHLY

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Standard

not legal

Modern

legal

Pauper

not legal

Legacy

legal

Vintage

legal

Commander

legal

Pioneer

legal

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