Target player sacrifices a creature or planeswalker.
Delirium â€” If there are four or more card types among cards in your graveyard, instead that player sacrifices a creature and a planeswalker.
The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplainâ€™s Blessing (a sorcery) will enable delirium.
The card types in Magic are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type that appears on some older cards). Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
Some delirium abilities that appear on instants and sorceries use the word â€œinstead.â€ These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while theyâ€™re resolving and donâ€™t count themselves, since they arenâ€™t in your graveyard yet. You only get the upgraded effect, not both effects.
In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an objectâ€™s delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
If the delirium ability applies, that player must sacrifice a creature object and a planeswalker object if able. In the unusual case that the player controls a single permanent thatâ€™s both a creature and a planeswalker, that player must sacrifice another creature or planeswalker (unless they control no other creatures and no other planeswalkers).
Because you consider only the characteristics of a double-faced cardâ€™s front face while itâ€™s not on the battlefield, the types of its back face wonâ€™t be counted for delirium.
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