Creature â Vampire Cleric
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
Seb McKinnon INTERVIEW
The converted mana cost of a split card, such as cards with aftermath from the Amonkhet block, is based on the combined mana cost of its two halves.
Some cards have triggered abilities with an intervening â€œifâ€ clause that checks whether you have the cityâ€™s blessing. These are worded â€œ[Trigger condition], if you have the cityâ€™s blessing, [effect].â€ You must already have the cityâ€™s blessing in order for these abilities to trigger; otherwise they do nothing. In other words, thereâ€™s no way to have the ability trigger if you donâ€™t have the cityâ€™s blessing, even if you intend to get it in response to the triggered ability.
Once you have the cityâ€™s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The cityâ€™s blessing isnâ€™t a permanent itself and canâ€™t be removed by any effect.
In a Two-Headed Giant game, Twilight Prophetâ€™s last ability causes the opposing team to lose twice X life and you gain X life.
If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the â€œLegend Ruleâ€ or due to being a creature with 0 toughness), you get the cityâ€™s blessing before it leaves the battlefield.
If you control ten permanents but donâ€™t control a permanent or resolving spell with ascend, you donâ€™t get the cityâ€™s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you wonâ€™t have the cityâ€™s blessing and the spell will affect creatures you control.
If you cast a spell with ascend, you donâ€™t get the cityâ€™s blessing until it resolves. Players may respond to that spell by trying to change whether you get the cityâ€™s blessing.
If the revealed card doesnâ€™t have a mana cost (because itâ€™s a land card, for example), its converted mana cost is 0.
If the mana cost of the revealed card includes , X is considered to be 0.
Ascend on a permanent isnâ€™t a triggered ability and doesnâ€™t use the stack. Players can respond to a spell that will give you your tenth permanent, but they canâ€™t respond to getting the cityâ€™s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players canâ€™t respond before you get the cityâ€™s blessing.
A permanent is any object on the battlefield, including tokens and lands. Spells and emblems arenâ€™t permanents.
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