Legendary Planeswalker â Urza
+1: Head to AskUrza.com and click +1.
âˆ’1: Head to AskUrza.com and click -1.
âˆ’6: Head to AskUrza.com and click -6.
Urzaâ€™s abilities work a little differently with respect to targeting. Unlike other abilities, you may have to choose the targets for an ability as part of that ability resolving. If the ability that comes up requires a target and there are no legal targets available, click again until thatâ€™s not true.
Urza, Academy Headmaster is just like any other planeswalker, except youâ€™re never quite sure what his abilities are going to do. Urza is very unpredictable. To find out what happens, head to AskUrza.com. There you will find three buttons: +1, -1, and -6. Click the button for the loyalty ability thatâ€™s resolving, and follow whatever instructions appear.
Players can respond to the activation of any of Urzaâ€™s abilities, but not after players know what effect is going to happen.
If an ability comes up that requires a target and there are legal targets available, you must use that ability even if you may not want to. However, the effects are all good for you or bad for your opponent. In some cases, you may not be able to take advantage. For example, if it ends up that creatures you control get +1/+1 until end of turn but you donâ€™t control any creatures, youâ€™re out of luck. But nothing bad will happen.