Legendary Creature â Human Wizard
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.0/2
You can control two of this permanent, one front-face up and the other back-face up, at the same time.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
The back face of a double-faced card doesnâ€™t have a mana cost. A double-faced permanent with its back face up has a converted mana cost equal to the converted mana cost of its front face. Each back face has a color indicator that defines its color.
If you discard a card with madness while resolving the ability of Jace, Vrynâ€™s Prodigy, youâ€™ll need to already have five other cards in your graveyard to satisfy that abilityâ€™s condition. You canâ€™t choose to put the card directly into your graveyard to satisfy it.
You can activate one of the planeswalkerâ€™s loyalty abilities the turn it enters the battlefield. However, you may do so only during one of your main phases when the stack is empty. For example, if the planeswalker enters the battlefield during combat, there will be an opportunity for your opponent to remove it before you can activate one of its abilities.
The converted mana cost of a double-faced card not on the battlefield is the converted mana cost of its front face.
The back face of a double-faced card (in the case of Magic Origins, the planeswalker face) canâ€™t be cast.
The activated ability of Jace, Vrynâ€™s Prodigy checks to see if there are five or more cards in your graveyard after you discard a card. Putting a fifth card into your graveyard at other times wonâ€™t cause Jace to be exiled, nor will Jace entering the battlefield while there are five or more cards in your graveyard.
In some rare cases, a spell or ability may cause one of these five cards to transform while itâ€™s a creature (front face up) on the battlefield. If this happens, the resulting planeswalker wonâ€™t have any loyalty counters on it and will subsequently be put into its ownerâ€™s graveyard.
If a double-faced card is manifested, it will be put onto the battlefield face down (this is also true if itâ€™s put onto the battlefield face down some other way). Note that â€œface downâ€ is not synonymous with â€œwith its back face up.â€ A manifested double-faced card is a 2/2 creature with no name, mana cost, creature types, or abilities. While face down, it canâ€™t transform. If the front face of a manifested double-faced card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. A double-faced card on the battlefield canâ€™t be turned face down.
Each face of a double-faced card has its own set of characteristics: name, types, subtypes, power and toughness, loyalty, abilities, and so on. While a double-faced card is on the battlefield, consider only the characteristics of the face thatâ€™s currently up. The other set of characteristics is ignored. While a double-faced card isnâ€™t on the battlefield, consider only the characteristics of its front face.
A Magic Origins planeswalker that enters the battlefield because of the ability of its front face will enter with loyalty counters as normal.
A double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed, in which case it enters with its back face up.
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