Creature â Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampireâ€™s ability will trigger, but it will do nothing when it resolves.
Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampireâ€™s ability will trigger. It doesnâ€™t matter who controlled the creature or whose graveyard it was put into.
If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampireâ€™s ability will trigger and it will get a +1/+1 counter.
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