Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
If the target creature is an illegal target by the time Rile resolves, the entire spell doesnâ€™t resolve. You wonâ€™t draw a card.
If the damage that would be dealt by Rile is prevented, the creature still gains trample until end of turn.
If Rile targets a creature with 1 toughness, that creature wonâ€™t be destroyed until after youâ€™ve drawn a card. Its abilities may affect that draw or trigger on that draw if appropriate.