PokÃ©-Power Energy Reaction
Once during your turn (before your attack), when you attach a Grass or Psychic Energy card from your hand to Vileplume (excluding effects of attacks or PokÃ©-Powers), you may use this power. If you attach a Grass Energy card, the Defending PokÃ©mon is now Asleep. If you attach a Psychic Energy card, the Defending PokÃ©mon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition.
Disturbing Pollen 60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.