PokÃ©-Power Energy Jump
Once during your turn (before your attack), you may move an Energy card attached to 1 of your PokÃ©mon to another of your PokÃ©mon. This power can't be used if Gardevoir is affected by a Special Condition.
Choose 1 of your opponent's PokÃ©mon. This attack does 10 damage for each damage counter on Gardevoir to that PokÃ©mon. (Don't apply Weakness and Resistance for Benched PokÃ©mon.)
Black Magic 10+
Does 10 damage plus 20 more damage times the number of your opponent's Benched PokÃ©mon.
This PokÃ©mon is both type.